#include "../include/game.h"

void InitBoard(char board[ROW][COL], int row, int col)
{
    int i = 0;
    int j = 0;
    for (i = 0; i < row;i++)
    {
        for (j = 0; j < col;j++)
        {
            board[i][j] = ' ';
        }
    }
}

// void DisplayBoard(char board[ROW][COL], int row, int col)
// {
//     int i = 0;
//     for (i = 0; i < row;i++)
//     {
//         printf(" %c | %c | %c \n", board[i][0], board[i][1], board[i][2]);
//         if(i < row - 1)
//             printf("---|---|---|");
//     }
// }

void DisplayBoard(char board[ROW][COL], int row, int col)
{
    int i = 0;
    for (i = 0; i < row;i++)
    {
        int j = 0;
        for (j = 0; j < col;j++)
        {
            printf(" %c ", board[i][j]);
            if(j < col - 1)
                printf("|");
        }
        printf("\n");
        if (i < row - 1)
        {
            for (j = 0; j < col;j++)
            {
                printf("---");
                if(j < col - 1)
                    printf("|");
            }
            printf("\n");
        }
    }
}

void PlayerMove(char board[ROW][COL], int row, int col)
{
    int x = 0;
    int y = 0;
    printf("玩家回合:>\n");
    while (1)
    {
        printf("请输入坐标:>");
        scanf("%d%d", &x, &y);
        if(x >= 1 && x <= row && y >= 1 && y <= col)
        {
            if(board[x - 1][y - 1] == ' ')
            {
                board[x - 1][y - 1] = 'O';
                break;
            }
            else
            {
                printf("此处有子，重下\n");
            }
        }
        else
        {
            printf("不在棋盘内，另下\n");
        }
    }
}

void ComputerMove(char board[ROW][COL], int row, int col)
{
    int x = 0;
    int y = 0;
    printf("电脑回合:>\n");
    while(1)
    {
        x = rand() % row;
        y = rand() % col;
        if(board[x][y] == ' ')
        {
            board[x][y] = 'X';
            break;
        }
    }
}

int IsFull(char board[ROW][COL], int row, int col)
{
    int i = 0;
    int j = 0;
    for (i = 0; i < row;i++)
    {
        for (j = 0; j < col;j++)
        {
            if(board[i][j] == ' ')
            {
                return 0;
            }
        }
    }
    return 1;
}

char IsWin(char board[ROW][COL], int row, int col)
{
    int i = 0;
    for (i = 0; i < row;i++)
    {
        if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][1] != ' ')
        {
            return board[i][0];
        }
    }
    for (i = 0; i < col;i++)
    {
        if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[1][i] != ' ')
        {
            return board[0][i];
        }
    }
    if (((board[0][0] == board[1][1] && board[1][1] == board[2][2]) || (board[0][2] == board[1][1] && board[2][0] == board[1][1])) && board[1][1] != ' ')
        return board[1][1];
    if (1 == IsFull(board, ROW, COL))
        return 'Q';
    return 'C';
}